◆ Same brief, two models

A flock of ravens.

No leader, no script. Each raven follows three simple rules against the birds near it — separation, alignment, cohesion — and a whole flock wheels, splits, and re-forms out of nothing but those rules. The classic Boids model on a 2D canvas, built from the identical spec by two different models. Both built by Huginn. One ran on a small local model; one on a cloud model. Move your cursor through either flock to scatter it.

The Qwen build

Local · Qwen3.6-27B INT4
Open

Built by a 27B model quantized to INT4, running entirely on local hardware. Slower — it earned the flocking checkpoint the hard way — but the better-looking simulation: the flock truly wheels and spreads. (Its ravens, fair warning, look a bit like little drones.)

Canvas 2D Vanilla JS Built with Huginn

The DeepSeek build

Cloud · DeepSeek
Open

The same spec handed to a larger cloud model. The nicer ravens — they actually look like birds — but its flocks pull too tight, clumping into compact spheres. It also flew through the checkpoints and then wrote a test that fooled itself, until the gate (run again) caught it. The honest story is on the build page.

Canvas 2D Vanilla JS Built with Huginn
Move the cursor through the flock to scatter the ravens Drag the sliders — tighten the murmuration or break it apart Same spec, same gate — only the model differs