Solar System ×2
Same brief, two modelsThe same interactive 3D solar system, built twice — once by a local Qwen3.6-27B, once by DeepSeek. Orbit a glowing sun, watch the planets and asteroid belt, hover any body for facts. Compare both.
Small web projects made with Huginn and Muninn — quick builds, experiments, and useful little tools. Self-hosted, hand-made, running on hardware I own.
Each one is a real, running page — built quickly with the ravens and put up here.
The same interactive 3D solar system, built twice — once by a local Qwen3.6-27B, once by DeepSeek. Orbit a glowing sun, watch the planets and asteroid belt, hover any body for facts. Compare both.
Emergent flocking — the classic Boids model, themed as a flock of ravens wheeling over a dusk sky. No leader, no script: three local rules per bird and a whole murmuration appears. Built twice — local Qwen3.6-27B vs DeepSeek. Move your cursor to scatter them.
The same game written twice — once by a local Qwen3.6-27B, once by DeepSeek — both in Rust, compiled to WebAssembly by Huginn. Play both and see the model gap for yourself.
A real-time smoke-and-dye fluid simulation — Stam's stable-fluids solver on a CPU grid, the hardest Workshop project yet. Built twice: DeepSeek finished in ~22 minutes, Qwen fought the projection math for 3 hours. But measured after, the slow local model built the more correct, more incompressible solver. Click to inject dye, drag to stir.